Septemeber 2024
First meeting with our Task Masters Team, our Mentor Paul, and Client Morgan as well as organizing current information about our product. Played the game in person!
First meeting with our Task Masters Team, our Mentor Paul, and Client Morgan as well as organizing current information about our product. Played the game in person!
Took notes gathered from that first game we played & the physical Missions & Madness Book, to start designing the basic structure for Phone App.
Determined what technologies would best work for our product, including code, database, and the overall structure.
Worked on our Tech Demos for the database and game loop to present to Morgan at the Engineering Fest.
Created a far more detailed workload, and delved into merging the basic gameloop, database and UI.
Worked on updating the database and gameloop, using the original Missions and Madness game and Morgan as a reference.
Implemented a new UI Design thanks to Morgan, which was based off of our initial design idea; but now allowing for a more streamedlined and user-friedly approach.
We then merged the new UI and the previosuly built structure and field tested our product by playing another game in Flagstaff!
Wrapping up the UGRADS Symposium, and focused on fixing small errors and bugs! Also cleaning up the UI to officialy turn over the product to Morgan!