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Envisioned Solution

What is our solution?

Our team's solution was to build a mobile app for Missions and Madness in order for the game to be more accessible,
more modern, and more customizable! The first step of our solution is to translate the base game into a mobile app
format. This includes hosting the game on an app, setting preference settings, choosing a game location, and following
through the gameplay steps. Our MVP (Minimum-Viable-Product) completes all of these steps.

On top of this, we planned on adding the ability to create new objectives and locations fro players. We want to enable
this game to played just about anywhere; not just Flagstaff. This means new Areas of Operations can be made by individuals
who don't live in Flagstaff, and encourage communities to use our phone app to create new objectives aorund thier neighborhoods.
The goal si to make thier game moreaccessible to everyone, and we believe these edits have done so. Additionally, when implementing
the data base for storing game information, we wanted to make it modular so that Morgan can create new scenarios to be added later
to the Shop and that players in the future can enjoy!

We also plan to use a combination of Unity, SQLite, C# and SQL to create our app.
You can see our Project Technologies page for further information.

In future Iterations of this product, there will be new quality of life implementations such as
aesthetical improvements, calorie tracker, videos/photos of exercises, and tutorials for the roles!

Basic App Layout:

Our User will first interact with the UI on a celluar device, which will then allow them the option to immediately play
the game without any further set up or customization. If they do want to customize a the game, they can click the 'Set Up'
button. This will lead the player to different customization options, such as editing how intense they want the game/workout to be,
Which location they plan to play, and what kind of missions scenario they wish to use. These Missions Scenarios will in the future be
available in the 'Shop' button on the main menu page. We also have a button of 'Learn How To Play' for new players who may not understand
how the app or game is played. The app itself will be built using Unity as the main framework, with the ability to remotely access the
SQLite database. You can see a photo of the basic layout of app on our Project Details page!