Code & Demo
Visual prototypes and interaction experiments for Digital Deckbox—showing how cards, hands, and campaigns come to life on screen.
Prototype Gallery
Mobile prototype screens showing the core flows for campaign management, deck browsing, tabletop play, and set loading.
Campaign Management
Create, review, and join campaigns through a streamlined flow designed for quick access and readable campaign information.
My Campaigns
Main campaign hub with campaign cards, creation access, and persistent bottom navigation.
Join Campaign
Modal flow where players enter a six-character code to connect to a Game Master campaign.
Deck Browsing & Card Interaction
Browse decks, inspect individual cards, and move between collection and deck-detail views with a card-first interface.
Deck Library
Searchable deck browser with a clear overview of available decks and quick entry into each collection.
Deck Detail View
Detailed deck page with navigation back to the deck list, card previewing, and deck-level actions.
Focused Card Modal
Single-card inspection view that brings a selected card forward while preserving the tabletop context.
Tabletop Gameplay
Game Master controls for loading sets, managing the tabletop, and monitoring hand-based play during a live session.
GM Tabletop View
Primary Game Master screen showing active tabletop space, hand selection, and access to campaign card management.
Load Set Flow
In-context modal for replacing the campaign's current cards with a selected set during session setup.
